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	<title>Comments on: Interview: &#8220;InkA&#8221; Kelby Williams</title>
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	<link>http://androidbit.com/wordpress/2010/02/26/interview-inka-kelby-williams/</link>
	<description>The human machine in StarCraft 2.</description>
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		<title>By: uggs</title>
		<link>http://androidbit.com/wordpress/2010/02/26/interview-inka-kelby-williams/comment-page-1/#comment-22952</link>
		<dc:creator>uggs</dc:creator>
		<pubDate>Tue, 22 Nov 2011 12:42:12 +0000</pubDate>
		<guid isPermaLink="false">http://androidbit.com/wordpress/?p=473#comment-22952</guid>
		<description>ThereпїЅпїЅs one excellent measure of high-quality information throughout this post. I will be registering with your rss feed.</description>
		<content:encoded><![CDATA[<p>ThereпїЅпїЅs one excellent measure of high-quality information throughout this post. I will be registering with your rss feed.</p>
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		<title>By: Slot Machines</title>
		<link>http://androidbit.com/wordpress/2010/02/26/interview-inka-kelby-williams/comment-page-1/#comment-19532</link>
		<dc:creator>Slot Machines</dc:creator>
		<pubDate>Sun, 09 Oct 2011 04:52:45 +0000</pubDate>
		<guid isPermaLink="false">http://androidbit.com/wordpress/?p=473#comment-19532</guid>
		<description>fabuleusa tracalbes de onditicor y seteruco con reirescos timefinos. ramos a aramoss y geriot diricumo con iteal amicass!</description>
		<content:encoded><![CDATA[<p>fabuleusa tracalbes de onditicor y seteruco con reirescos timefinos. ramos a aramoss y geriot diricumo con iteal amicass!</p>
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		<title>By: Justin</title>
		<link>http://androidbit.com/wordpress/2010/02/26/interview-inka-kelby-williams/comment-page-1/#comment-594</link>
		<dc:creator>Justin</dc:creator>
		<pubDate>Wed, 21 Jul 2010 05:50:57 +0000</pubDate>
		<guid isPermaLink="false">http://androidbit.com/wordpress/?p=473#comment-594</guid>
		<description>Ahhh, gotta love the pro gamer tears. I get a kick of the complaints that basic changes like allowing multiple building selection ruin the game because it makes things easier. It does, and in a good way. Though I guess that if the pro gamers had their way then you could only select one unit at the time, its pathing would be so retarded that you couldn&#039;t move it more than five pixels at a time, and there would be no hotkeys. After all, that would make the games way more difficult and keep all the noobs away.</description>
		<content:encoded><![CDATA[<p>Ahhh, gotta love the pro gamer tears. I get a kick of the complaints that basic changes like allowing multiple building selection ruin the game because it makes things easier. It does, and in a good way. Though I guess that if the pro gamers had their way then you could only select one unit at the time, its pathing would be so retarded that you couldn&#8217;t move it more than five pixels at a time, and there would be no hotkeys. After all, that would make the games way more difficult and keep all the noobs away.</p>
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		<title>By: NKN</title>
		<link>http://androidbit.com/wordpress/2010/02/26/interview-inka-kelby-williams/comment-page-1/#comment-48</link>
		<dc:creator>NKN</dc:creator>
		<pubDate>Sat, 13 Mar 2010 19:41:33 +0000</pubDate>
		<guid isPermaLink="false">http://androidbit.com/wordpress/?p=473#comment-48</guid>
		<description>One could predict all this happening. Starcraft has gone terribly wrong in that aspect that it requires an immense skill to just survive the first 20 minutes or so - after what the match is either won or become a chain of skirmishes in which luck matter more than skill (and quite a lot of pros just dont have any real skill except APM and knowledge of BO). SC2 in fact skips the first part and jumps to that where luck and ability to maintain the strategic view of the game matters. And immediately the pros are starting to rant about the game being simplified and all that. 
I really hope the Blizzard will ignore them. A videogame with competitive multiplayer should have good players and noob players - and the last ones should become the first if they just invest a little time and effort. Games were the entertainement and should continue to be it - not some domain where basement-dwellers could spend the years of their lives.</description>
		<content:encoded><![CDATA[<p>One could predict all this happening. Starcraft has gone terribly wrong in that aspect that it requires an immense skill to just survive the first 20 minutes or so &#8211; after what the match is either won or become a chain of skirmishes in which luck matter more than skill (and quite a lot of pros just dont have any real skill except APM and knowledge of BO). SC2 in fact skips the first part and jumps to that where luck and ability to maintain the strategic view of the game matters. And immediately the pros are starting to rant about the game being simplified and all that.<br />
I really hope the Blizzard will ignore them. A videogame with competitive multiplayer should have good players and noob players &#8211; and the last ones should become the first if they just invest a little time and effort. Games were the entertainement and should continue to be it &#8211; not some domain where basement-dwellers could spend the years of their lives.</p>
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		<title>By: Ratanka</title>
		<link>http://androidbit.com/wordpress/2010/02/26/interview-inka-kelby-williams/comment-page-1/#comment-37</link>
		<dc:creator>Ratanka</dc:creator>
		<pubDate>Thu, 04 Mar 2010 22:35:04 +0000</pubDate>
		<guid isPermaLink="false">http://androidbit.com/wordpress/?p=473#comment-37</guid>
		<description>Inka is known for being a flamer kiddy
drone is known for being a cool guy

cant undertand interviews with guys who every 2. world in cw&#039;s is bastard or motherfucker O_o</description>
		<content:encoded><![CDATA[<p>Inka is known for being a flamer kiddy<br />
drone is known for being a cool guy</p>
<p>cant undertand interviews with guys who every 2. world in cw&#8217;s is bastard or motherfucker O_o</p>
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		<title>By: Johannes</title>
		<link>http://androidbit.com/wordpress/2010/02/26/interview-inka-kelby-williams/comment-page-1/#comment-34</link>
		<dc:creator>Johannes</dc:creator>
		<pubDate>Thu, 04 Mar 2010 17:53:20 +0000</pubDate>
		<guid isPermaLink="false">http://androidbit.com/wordpress/?p=473#comment-34</guid>
		<description>I dont know if you&#039;ll ever get good at SC2 &amp; make money with that attitude and understanding of the game...</description>
		<content:encoded><![CDATA[<p>I dont know if you&#8217;ll ever get good at SC2 &amp; make money with that attitude and understanding of the game&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: Interview: &#8220;Nazgul&#8221; Victor Goossens</title>
		<link>http://androidbit.com/wordpress/2010/02/26/interview-inka-kelby-williams/comment-page-1/#comment-29</link>
		<dc:creator>Interview: &#8220;Nazgul&#8221; Victor Goossens</dc:creator>
		<pubDate>Thu, 04 Mar 2010 09:07:46 +0000</pubDate>
		<guid isPermaLink="false">http://androidbit.com/wordpress/?p=473#comment-29</guid>
		<description>[...] Some of his criticisms seem to echo Inka&#8217;s worries about a lower skill ceiling in the sequel. [...]</description>
		<content:encoded><![CDATA[<p>[...] Some of his criticisms seem to echo Inka&#8217;s worries about a lower skill ceiling in the sequel. [...]</p>
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		<title>By: CowGoesMoo</title>
		<link>http://androidbit.com/wordpress/2010/02/26/interview-inka-kelby-williams/comment-page-1/#comment-18</link>
		<dc:creator>CowGoesMoo</dc:creator>
		<pubDate>Fri, 26 Feb 2010 09:12:39 +0000</pubDate>
		<guid isPermaLink="false">http://androidbit.com/wordpress/?p=473#comment-18</guid>
		<description>This sorta reminds me when brawl first came out and the melee community wasn&#039;t sure if it would live up to its hype. Well it turns out they made the game more newbie friendly and pretty easy compared to the techs and speed of melee. The funny thing is that theres still way more people in melee tournaments than brawl tournies(pound 4/350 for melee,150 for brawl. I guess this is the future of competetive gaming when new games come out.</description>
		<content:encoded><![CDATA[<p>This sorta reminds me when brawl first came out and the melee community wasn&#8217;t sure if it would live up to its hype. Well it turns out they made the game more newbie friendly and pretty easy compared to the techs and speed of melee. The funny thing is that theres still way more people in melee tournaments than brawl tournies(pound 4/350 for melee,150 for brawl. I guess this is the future of competetive gaming when new games come out.</p>
]]></content:encoded>
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	<item>
		<title>By: WaxAngel</title>
		<link>http://androidbit.com/wordpress/2010/02/26/interview-inka-kelby-williams/comment-page-1/#comment-17</link>
		<dc:creator>WaxAngel</dc:creator>
		<pubDate>Fri, 26 Feb 2010 09:11:05 +0000</pubDate>
		<guid isPermaLink="false">http://androidbit.com/wordpress/?p=473#comment-17</guid>
		<description>Here, take this comment!

Inka is a fool, drone is smart ^_^</description>
		<content:encoded><![CDATA[<p>Here, take this comment!</p>
<p>Inka is a fool, drone is smart ^_^</p>
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